Sometimes time just flies by and when you have a lot of stuff happening you unfortunately tend to stop taking a break to reflect. So, in an effort to look back, and to somewhat break the silence, here’s a small recollection of what has happened at the studio over the last year or so.
Our undying devotion to the LittleBigPlanet franchise has meant a lot of awesome additions to the omniverse and thanks to the brilliant people at SCEE XDev and all devoted creators in the LBP community there’s just no end to the crazy cool ever-expanding world of LittleBigPlanet.
We have had the pleasure of working with a few new partners and clients as well on shorter projects as well as longer commitments which has been a great experience and we can only hope to be able to find more equally challenging and inspiring work with more great partners over the years to come.
Internally we have established a small development team and brought out some new promising concepts and prototypes. Admittedly sometimes while jumping screaming out of our comfort zone and also having to kill off a few darlings in the process, but nevertheless ending up with a few projects we really want to take further. One of these, that has kept our interest over the last months, we hope to share more about later this summer or early fall.
Staff-wise we have seen some changes as we have had some great new talent joining the team but also seen the departure of some great friends and co-workers, some that have been with us since the Tarsier days. Some seeking new challenges, some leaving for family and/or for love and we are happy to hear that most, if not all, have found new homes at great studios and we wish them all the best!
In our fair town of Karlshamn in the south-east of Sweden more new start-ups and indie studios see the light of day every year through the Gameport game development incubator. The benefits of sitting in the middle of a developer community such as what we have here has become very clear as we in turn also have been able to offer freelance and sub-contractor work to other local studios in the fields of animation, level design, 2D- and 3D Art and Audio.
The Studio itself has been going through a somewhat nomadic phase as we have been between offices for the better part of the last 18(!) months. God, it really has been that long. It started out with some strange fungus or mold or something, somewhere, that made the staff drop off one by one (they went home sick, they didn’t die) until it couldn’t be ignored anymore – something was off. Then started the journey that brought us from 2 people offices to broom closets to a 25 square meter Dreamhack setup with everyone almost on top of each other to finally end up in the small university library space which today after some surgical removal of walls, wires, toilets and more, now also have been expanded to contain a brand new kitchen/cafeteria space and a meeting room.
There’s still work to be done with our offices but today marked a special day as we had Friday Breakfast in our own kitchen for the first time in a long time. The crew have been real heroes during this whole transition, doing dishes in the bathroom and whatnot with great endurance, and it feels very good to finally have something that is “ours” again.
Our aim to support and strive for diversity has led to us taking part in the Pride parade, we have assisted in local arrangement of “Tjejhack”, an effort to introduce young women to coding and more. Some of these efforts a direct effect of us employing a part-time Culture Manager who has facilitated these activities but also works continuously with internal communication, group dynamics and leadership.
Whoa, and there’s a lot more, but that’s it for now.
Cheers and speak to you soon!
/The Station Master