3D Artist:

The Station is looking for a creative 3D artist for our game-related projects. You will be working with our other game artists and to bring the visuals of our projects to life.

Responsibilities include:

  • Create appealing art, working with the 3D artist team and 2D/concept artists to balance quality and game performance.
  • Create, edit and optimize polygonal game assets, environments or characters accurately from provided concept art, keeping the appeal and the essence of the concept.
  • Maintain the style for different assets, environments or characters on the same project.
  • Follow art directions and The Station’s technical requirements.

Essential Skills:

  • 1-3 years of experience within game development as 3D Artist
  • Create great looking textures, in a variety of styles, both from reference and from scratch.
  • Proper and imaginative use of materials and shaders.
  • Ability to assess and implement clean, efficient geometry for maximum performance in the engine.
  • Expertise in Photoshop and at least one of mayor established 3D applications, preferably with experience of Autodesk Maya.
  • Required understanding of how rigging and animation impact character creation with regard to spans and geometry topology.
  • Enthusiastic and Solution-oriented
  • Excellent verbal and written English skills

Desirable Skills:

  • Expertise in Substance Painter
  • Industry experience.
  • Substance Designer expertise
  • Illustration/Concept Art
  • Animation

Send your application along with your CV, personal letter and a portfolio link to career@thestation.se

Note: Only EU citizens. The position is full-time (100%) at our offices in Karlshamn, Sweden.